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Online Safety


Keeping your Child Safe Online

A Checklist for Parents


Useful Links for Computing


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For help Problem solving:

Thinking Myself


For On-Line Safety, try these links:

Resources for Parents




Bedford Borough On-line Safety


We are committed to providing our children with the skills, knowledge and understanding of computing that will help them meet the challenges and opportunities of the 21st century.

In computing, children will learn the fundemental principles of computing in a practical and creative way so they can develop problem solving and logic skills, understand how computers and computer systems work, design and build programs, develop their ideas using technology and create a range of content.

We have interactive whiteboards or Smart TV's in every classroom and a dedicated computer suite containing over 30 PC's.  Ipads are used extensively across the school by all the children to enrich learning opportunities across the curriculum.

Through our website, children can enter our safe Virtual Learning Environment to engage in research, homework and fun games to enhance their learning.

Computing is divided into:

  • Computer science (coding)
  • Information technology
  • Digital literacy
  • E-safety

Across the school, children will cover various topics within these areas of learning through a two year rolling programme:

Year 1 and Year 2

  • E-safety - understand the risks of going online and the age rules for sites
  • Create and debug simple programs (coding)Use a range of progammes to communicate ideas, their work and messages
  • Use simple databases to record information.

Year 3 and Year 4

  • E-safety - understand the term 'copyright', the risks of going online and online etiquette
  • Design, write and debug simple programs (coding)
  • Use a range of programmes to communicate ideas, including email and contributing to blogs
  • Understand how online services work
  • Plan and create databases

Year 5 and Year 6

  • E-safety - use of technology safely, respectfully and responsibly; understand and demonstrate the implications for downloading copyright materials; how to minimise the risks of online communities and how to report problems
  • Design, write and debug programs (coding)
  • Use a range of programmes to communicate ideas, including email, blogs and online sites approved and moderated by teachers
  • Devise, construct and use databases to present data.